0
100
go back
Top

RESUME

DONY PERMEDI

Animation Director | Animation Supervisor | Character Performance Specialist
madyeti47@gmail.com • www.donysanimation.com

SUMMARY

Animation Director and Supervisor with 15+ years leading character animation and previs across commercials, episodic television, games, feature film, and real-time media.
Specializes in performance-driven animation, team leadership, and production problem-solving — bridging creative direction, technical pipeline, and schedule constraints.

Experience spans broadcast, cinematic, interactive, AR/VR, and live events for major entertainment and commercial clients.

CORE EXPERTISE

Animation Direction • Character Performance • Team Leadership • Previsualization
Shot Planning & Cameras • Pipeline Collaboration • Production Scheduling
Client Communication • Real-Time Animation (Unity/Unreal) • Cross-discipline Coordination

PROFESSIONAL EXPERIENCE

Senior Animator / Animation Supervisor — Freelance | 2024–Present
Collaborating with leading studios including Buck, The Gentleman Scholar, Massive Assembly, Apple, EDGLRD, and PSBL

  • Supervise and execute character animation for commercial and interactive projects
  • Partner with creative directors and clients to translate concepts into production-ready animation
  • Deliver high-quality animation under tight advertising production timelines
  • Clients include Riot Games, Amazon, Airbnb, Sherwin-Williams, Apple, MTV, and Sony

Animation Director — Nickelodeon | 2022–2024
Big Nate (Series)

  • Directed both CG and 2D animation performance, staging, and lip sync
  • Led animation team and coordinated across storyboards, layout, and editorial
  • Maintained consistency of character performance and comedic timing across episodes
  • Worked closely with producers and show leadership to meet episodic schedules

Animation Supervisor — PSBL | 2019–2022

  • Supervised character and creature animation teams across multiple productions
  • Planned schedules, assigned artists, and estimated shot complexity
  • Maintained quality standards while meeting aggressive commercial deadlines
  • Designed gameplay animation and level interactions for Louis Vuitton mobile game
  • Coordinated with technical teams to ensure pipeline stability and efficiency

Lead CG Animator — Buck | 2018–2019

  • Directed animation execution across multiple commercial projects
  • Collaborated directly with creative directors and clients
  • Helped maintain pipeline integrity with technical artists
  • Supported staffing and project planning decisions

Senior Staff Animator — Buck | 2014–2017

  • Animated character performance, cameras, and previs
  • Contributed to storyboards, rigging, modeling, and compositing
  • Supported early concept development and visual planning

Animation Professor — Shepherd University | 2015–2017

  • Taught graduate and undergraduate character animation using Maya
  • Mentored students in acting principles and shot planning

Animator — Freelance | 2006–2014

Worked with major studios including Psyop, Brand New School, Imaginary Forces, Halon, Cantina Creative, Stardust, and others across commercials, cinematics, and feature film.

Feature Film Contributions:
Life of Pi
Ghost Rider: Spirit of Vengeance
Pirates of the Caribbean: On Stranger Tides

Animator — Kush Games | 2006–2007
MLB 2K7 / MLB 2K8

  • Cinematic, facial, and motion-capture animation
  • Worked within real-time game engine constraints

TECHNICAL TOOLS

Maya • Unreal Engine • Unity • Perforce • After Effects • Premiere • Photoshop • Adobe Animate

EDUCATION

MFA Computer Art — School of Visual Arts
BFA Digital Arts — Bowling Green State University